I make cool stuff in Unreal Engine 4. Now that I type that, it seems awfully presumptuous, so let’s just say that I make stuff in UE4 – it’s up to you to decide if, and to what degree, it’s cool. I’m self-taught, baby. Everything I know comes from laboring beneath the sheer tyranny of will, hours of researching too-specific issues in support forums and youtube videos, and the wellspring of benevolence from friends who know a lot more than I do (looking at you, Alessa Baker).
Anyway, call me a level designer. I have fun dragging and dropping lots of stuff into a scene and arranging it in different ways until it’s pretty, usually with reckless disregard for performance. I’m getting better about that, though! I know what level streaming is now, at least.
So, before this gets awkward, lemme just say that you can catch me on Twitch, Twitter (not guaranteed since I sort of hate it), or by plain old email at firstname.lastname@example.org. Let’s have a saucy debate about the merits and pitfalls of early access in the indie games community! Or I can tell you about my favorite sandwich. Surprise me, dammit. I’m so desensitized.
Thanks for reading and/or looking at stuff!